This all shouldn't have been a problem, its shitty writing combined with shitty animating, nothing more, but the more and more I work on Snospis Eht, the more I condition myself to make things shitty. I give other characters terrible topology, or make them say illogical things.
This is the curse of Snospis Eht, a curse that is slowly rubbing off onto my other projects.
Mouse Tails is my Snospis Eht side project, its set in the same deformed universe, as my Simpsons Knock off, but is about two mice who go on adventures, previously mouse tails (the main character) was a sort of cardboard cut-out of a drawing I made, which although funny at first (to me at least), has now lost its charm, So I thought, It's time to upgrade.
This is the new mouse tails model I made.
Why? just why, do I go to such great lengths to make it terrible?
Why is he missing an eye?
Why is his body so deformed?
Well this is what I said to myself after about 90 minutes of work, which is why I scrapped it and made a new one, which at the moment is passable.
Which is why blame Snospis Eht, it teaches me that making crap is better than making something great, or at least attempting to make something great.
The new mouse tails model is better proportioned and less diseased looking. which when I think about it suits the character more, I envision mouse tails to be strong and brave, not diseased and cowardly, so his appearance should reflect that, my fingers hurt so im going to stop typing now.
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